Virtual Reality Scavenger Hunt



During my first year working at the Pixel Academy, I developed a Virtual Reality curriculum that instructors followed to teach children about the Unity game engine and Google Cardboard SDK.

Children learned how to create custom 3D models with TinkerCAD and program with C#. They learned how to code player controls, a collectible system, and enemy movement. By the end of the workshop, each child was able to play their game on an Android phone, which they were able to insert into a Google Cardboard.



If you have any questions about this project, please contact me.

Back to Portfolio