Augmented Reality Maze



Inspired by the classic handheld mazes I played with in my childhood, this augmented reality maze was created using Unity and Vuforia. Using a printed AR marker and a camera, players can move the physical marker to control a ball-like character's movements.

This project served as a model for an augmented reality workshop for children. They learned how to use TinkerCAD to customize their own characters, and program with C#.



If you have any questions about this project, please contact me.

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