Harry Potter and the Next Generation
In 2016, I worked alongside two artists, Julia Nguyen and Yessenia Fabian, to create a visual novel based off of the epilogue of JK Rowling's fantasy series, Harry Potter. As the creative lead, I directed, wrote and programmed the story using the game engine Unity and visual storytelling plugin, Fungus.
The story is told through the perspective of the player, who must make various choices throughout the game in order to progress. The choices affect how other characters behave towards you, what equipment you receive, and what house you get sorted into.
This game was created as a work of passion, and is not intended to be used for profit.
If you notice any bugs or simply want to leave feedback, please make a comment below!